Discovery Space Gets a Facelift

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Having been a reader of Discovery Space for a while now, I was excited to hear from the Discovery’s ace producer Dave Mosher, that the site had undergone a fairly radical face-lift. The excited the web designer inside me couldn’t wait to see what had been done, but it was also a relief that the superb space science reporting hadn’t changed, it had been re-packaged to make it easier to navigate. Also, as Dave expertly steers the site through the ocean of space journalism, blogging and reporting, I am very pleased to see his space blog, Space Disco, has pride of place right at the top of the site.

All that is needed now are some funky social options (perhaps some Twitter, Facebook and Google gadgets–you know me, I love my gadgets!) and Discovery Space will really hit my cosmic funny bone. Great job Dave, your hard work and leadership is really shining through, like a GRB on a dark night! (Sorry, I had to think up a geeky analogy.)

Welcome to my Sinkhole, Premium Martian Real Estate

A sinkhole in Tractus Fossae, created by tectonic activity (HiRISE/NASA)
A sinkhole in Tractus Fossae, created by tectonic activity (HiRISE/NASA)

It might not look like much from space, but this depression in the Martian landscape might be considered to be a priceless feature when viewed by future Mars colonists.

In December 2008, the Mars Reconnaissance Orbiter (MRO) flew silently over the Tharsis bulge, the location of a series of ancient volcanoes. The High Resolution Imaging Science Experiment (HiRISE) captured what appears to be a deep hole. This kind of feature has been seen before, like a Martian pore, deep and foreboding. Usually these sinkholes aren’t as deep as they look, but they are deeper than the surrounding landscape. They are also similar to their terrestrial counterparts in that they have very steep sides (unlike the gentle, eroded slopes of crater rims) and they are caused by a lack of material below. On Earth, sinkholes often form due to water flowing beneath, removing material, causing the overlying rock/soil to slump, forming a sudden hole. In the example above, the sinkhole (or “collapse pit”) was caused by tectonic activity. In this case, it is likely that the material dropped into a void left over by magma-filled dykes (lava tubes from old volcanoes).

A stretched and image processed version of the sinkhole; the bottom of the hole is visible (HiRISE/NASA)
A stretched and image processed version of the sinkhole; the bottom of the hole is visible (HiRISE/NASA)

The result is a hole with very steep sides. It has been suggested that these sink holes may be useful to future Mars colonists, as they can use the natural feature for shelter. On Mars, humans would be subject to an increased dosage of radiation (due to the tenuous Martian atmosphere and lack of a global magnetic field), so it is preferable to find any form of natural shelter to build your habitat. The depth of this kind of sinkhole will afford some protection, and drilling into the cavern side would be even better. Perhaps even put a dome over the top? No need to build walls around your building then. Also, there’s the interesting–if a little frightening–prospect of accessing underground lava tubes. Therefore, colonists won’t need to dig very far to create a subterranean habitat with all the radiation protection they’ll ever need (the insulation would also be impressive).

Although this scenario might be a little far-fetched, and probably only suitable for an established human presence on Mars (after all, the numerous valleys would probably suffice for most permanent habitats drilled into cliff faces), it does go to show that the current missions in orbit around Mars are doing a great job at seeking out some possible housing solutions for our future Mars settlers…

Source: HiRISE, Marspedia

No Bucks for NASA Without Buck Rogers

Guest article by Nina Lincoff

An interview with Jeff Foust, Kathryn Thornton and Ian O’Neill.

SpaceX Falcon 9 on the launchpad at Cape Canaveral (SpaceX)
SpaceX Falcon 9 on the launchpad at Cape Canaveral (SpaceX)

On Feb. 24, 2009, a quarter of a billion dollars fell into the Antarctic Ocean.

NASA’s recently completed Orbiting Carbon Observatory (OCO), failed 12 and a half minutes into flight when its upper rocket stage didn’t separate.

The $270 million satellite never made it into space. It did make quite a splash though, filmed for the world to see.

In today’s economic climate, NASA does not need failures like OCO. On Feb. 26, the Obama administration allocated $18.7 billion to NASA in the 2010 budget. “Although that is only half a percent of the total U.S. budget,” says aerospace analyst and founder of the blog spacepolitics.com Dr. Jeff Foust, “to a person like you or me, it’s a lot of money to spend on an agency with problems.”
Continue reading “No Bucks for NASA Without Buck Rogers”

Astroengine Live Show #13: Yes, Show Number 13

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Apologies for slipping beyond the event horizon of my sizeable work-pile last week. I think the mass of paperwork stacked on my desk easily breeched the Tolman-Oppenheimer-Volkoff limit, plunging any Astroengine Live effort into the black hole that is my office. In short, last week was a bad week. This week holds much more promise, so Astroengine Live will be on the air TODAY at 4pm PST, 5pm MST, 6pm CST, 7pm EST…. and midnight GMT (are you loving my timezone prowess?).

As I am fortunate not to be too concerned about superstition, I’m going to roll with my 13th show, laughing in the face of this “unlucky” number. I’d love to say I’ll have a “13” themed show, but I don’t, so don’t go expecting anything clever. As there are two weeks of fun space stuff to talk about, I think I’ll grab some of the more interesting stories and delve into the details… promptly losing the thread and yacking on about something totally unrelated. Still, be sure to tune in and participate where you can! After all, this show is mainly about my listeners finding fun stuff they want me to talk about, so be sure to email me or Tweet me and I’ll give you a shout!

Get Involved!

Have any articles or stories you want to contribute? Have an opinion on anything in the world of space? Email me on astro@wprtradio.com and I’ll be sure to give it a mention. Eventually, I hope to have telephone call-ins, but for now, email will do.

Listen to Astroengine Live using the Paranormal Radio player. Or, pick up the podcast feed to activate your favourite audio software.

Astroengine Live Show 12 Now Available in the Archives

A future mission to the Jovian moon Europa could incorporate a life-searching robotic submersible under the icy crust (NASA)
A future mission to the Jovian moon Europa could incorporate a life-searching robotic submersible under the icy crust (NASA)

If you missed the February 25th Astroengine Live, featuring my interview with Dr Richard Greenberg, discussing the release of his book “Unmasking Europa”, this is your chance to listen in. Although I wanted to occupy Dr Greenberg’s entire afternoon with questions about one of Jupiter’s most fascinating moons, I only had 20 minutes, but I think it turned out quite well in the end.

Of course, there was a lot of other subjects besides, including the regular trip to the 365 Days of Astronomy podcast, and a rundown of the movers and shakers of the Carnival of Space and some random thoughts. I think this episode was better than the previous week’s show (#11) that got slammed by the proverbial cricket bat of FAIL when nothing went right. In fact, I am still trying to find the time to assemble the pieces of the audio that got chopped when the laptop, Internet, microphone, earphone, chair, rabbit, desk and brain all conspired against the “Live” part of “Astroengine Live” by taking me off the air more than once. I haven’t even listened to the playback yet, I can’t face it. However, as Jack and I discussed on Paranormal Radio a couple of weeks ago, failure comes with the territory of doing anything live. So what the hell, I’ll keep pushing onwards (and not necessarily upwards)!

Anyway, to tune into Show 12, the “Unmasking Europa” and not-so-technically-inept episode, you can use the radio widget in the top-right hand corner of the Astroengine Live page or tune into iTunes to catch it!

Carnival of Space Week 93 – The Planetary Society

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I have been very slack with announcing the Carnival of Space over the last couple of weeks, sorry about that. Will do better in the future. Honest. In fact, I’ve just realised we are fast approaching a landmark Carnival, the 100th edition! That’s in seven weeks, and the Carnival seems to be only getting bigger. I believe being involved in the space blogosphere is essential for any space science writer, it helps you communicate your writing as well as connect with other like-minded people. I’ve made lots of friends through the Carnival and we always welcome new bloggers/journalists/authors, anyone who has a passion for space and want to show their gushy love for the Universe.

This week’s superbtastic Carnival of Space has stopped at the Planetary Society’s blog written by the talented Emily Lakdawalla, so if you want to put aside a couple of hours (and I really do mean hours) reading through the fascinating work being generated by the machine that is the space blogosphere, be sure to check it out.

Astroengine really showed itself up this week by submitting an article about synthetic life, with a heavy fascination for a certain female Cylon. Oh well, who said science wasn’t sexy?

Same Message, Different Doomsday Vehicle

Warning: The following article contains criticism of a religious figure. Actually, it’s not really criticism, more pointing fun at a guy who should know better. If you feel the need to get angry in the comment boxes, feel free, but please use your CAPS LOCK sparingly, keep the language reasonable, cite any reference material and above all else, don’t blame the ancient Mayans for anything, they’ve been through enough.

Recognise it yet? Isaac's apartment floor painting depicting the destruction of New York in the TV show Heroes
Isaac's apartment floor painting depicting the destruction of New York in the TV show Heroes (source)

As a rule, I wanted to keep Astroengine.com away from religious debate, but once I became embroiled in the 2012 doomsday hysteria, religious views were bound to creep in. After all, 2012 is the latest date prophesied for Armageddon, End Times and Judgement Day, I was bound to start receiving emails and comments with a toasty religious flavour. That’s fine, everyone should have an opinion. Just because I don’t believe the year 2012 will bring anything of special religious/spiritual significance, that’s my view. I’m not religious and I’m not a religious specialist, it’s not my thing.

However, science is “my thing” so when I see authors banging on about the existence of Planet X, killer solar flares, geomagnetic shift and all the other wild and inventive ways the Universe won’t destroy the Earth, I do have a strong opinion. Now that “No Doomsday in 2012” has had over 1,000,000 hits (that’s a 1 with six zeros after it. I’m now in megahits), it would appear that 2012 is a doomsday theory that might not go away (place your bets on how many millions of hits that article will rack up in the next 3 years!).

However, having written about the key attributes of doomsday theories as presented by authors who use lies to sell a book or drive search engine traffic to their site (fear is a potent moneymaker after all), I know bullshit when I smell it. However, this time the doomsday prophecy doesn’t come from the misinterpretation of a Mesoamerican calendar, it comes from a popular American Christian evangelist. I have to say, I am impressed.

So, using my fool-proof “cheat sheet” on how to spot a doomsday fake, it wasn’t hard to cut through David Wilkerson’s dogma, revealing his “prophecy” for what it really is: rubbish.
Continue reading “Same Message, Different Doomsday Vehicle”

Reality, Virtual

Computer technology is reaching new levels of sophistication, limited only by our imagination (and that pesky Moore’s Law). As we develop faster and more powerful processors, an exponential increase in the number of calculations can be done per second, providing advanced software with the capability to deliver complex applications to the user. In fact, some computer operations are becoming hard to distinguish from basic human interactions (neural networks hold particular promise).

Naturally, this continuing advance in technology has stimulated the Internet, allowing users worldwide to interact at great speed, where virtual worlds have been created, and people can project themselves as an avatar (a virtual ambassador for their real-world personalities). These virtual worlds have become so immense that millions of users can interact, and the boundary of the universe is only limited by how many networked computers you have running the show. These virtual universes are known as Massively Multiplayer Online Role Playing Game (MMORPG), and NASA hopes to release their universe (Astronaut: Moon, Mars and Beyond) some time next year.

User interfaces are advancing too. Gone are the days of simple gaming feedback features (such as a rumbling joypad when your 3D animated cartoon character suffers a blow on your 2D TV screen), virtual reality is starting to live up to its name, where the virtual world is overlapping with our real world. Now a 5-sense virtual reality system is undergoing tests, and its implications for NASA’s MMORPG and future space exploration could be huge…

When does virtual reality become… reality?

Imagine: You’ve just completed your expedition inside the Hellas impact basin on the surface of Mars. You can smell the new plastic inside your spacesuit and hear the hiss of your air supply in the back of your bulbous helmet. Looking out over the crater bottom, the 9 km high wall of Martian rock restricts your view of the planet; there’s a feeling that you are closed into a huge hole dug out by an unimaginably large shovel. Looking down, you survey the scattered rocks and rusty regolith. Although your suit isn’t as bulky as what is needed on the Moon or during an EVA, it still restricts your movement as you bend over to collect more fist-sized rocks for your research. Surprisingly, the ground is very frosted and you spot small collections of water ice. It hasn’t sublimed into the air.

As you are so deep, the air pressure is nearly twice as high as the atmospheric average. According to orbital measurements, it may even get warm enough for liquid water to exist on the surface. This is why you’re here, to seek out signs of seasonal weathering on the samples, and to look for signs of large quantities of water to be used in your habitat. Looking around, this isn’t just a gentle winter frosting, water is here, and there’s lots of it…

As we may not be sending man to Mars for a long time yet, the above scenario could be just as well played out in virtual reality as in real life. As there is little political incentive for a NASA-led manned mission to the Red Planet any time soon (and no, an Apollo 2.0 to Mars to save the ailing US economy isn’t the incentive we are looking for), could a virtual Mars be constructed for training and exploration purposes?

As it turns out, NASA is currently working with a group of software companies to release “Astronaut: Moon, Mars and Beyond” (reminds me of the awesome 1999 “X: Beyond the Frontier” first-person space adventure game). The scheduled rollout date is sometime in 2010, but it looks like the MMORPG is already a long way down the road of development. This new NASA universe will be based in a near-future reality where online subscribers can play the role of explorer, doing “mundane” astronaut tasks in low-Earth orbit, to setting up colonies on the Moon and Mars. Although I doubt the NASA universe will be able to compete with online fantasies such as Second Life or World of Warcraft, it may invigorate space science outreach to the largest audience available. A worthy project in my view, Astroengine will be watching developments very closely.

Then, yesterday, GearCrave posted an article about the development of a “5-sense virtual reality system”. We all remember those cumbersome head boxes that promised to be the “dawn of a new age” in computer visualization back in the ’80’s and ’90’s. Unfortunately, little had changed as the hardware simply wasn’t there to display anything close to a “virtual reality” (giving the user a bout of nausea and unrealistic graphics). Also, the user feedback was very one-dimensional. However, as time has moved on, and the gaming industry has driven graphic hardware into a new era, we suddenly have a suite of user feedback systems (such as a rumbling joypad or the sense of touch through a special glove). Now there is the desire to move from the 2D TV screen, immersing the user inside a more realistic “virtual reality”. In fact, this new development provides user feedback via several senses: sight, sound, smell, taste and feelings.

Researchers from York and Warwick universities are developing the ultimate virtual reality headset, that won’t directly manipulate the brain (via electrode-induced agony) but manipulate the senses to induce an emotional response. This will be achieved through the use of hi-tech smell and taste sprayers. Also, the visual element will be stunning. The screen will naturally be in high definition, with far greater light and dark limits. To say the view will be crisp is an understatement.

So, we now have the ability to create our own virtual universes. We are fast approaching the point where fully-immersive virtual reality may be a possibility (although the brain can be tough to trick at times, the VR would have to be VERY good to fool us wily humans). Computer systems are becoming so advanced that “graphics” may be a bad description of the world you are participating in looks like you are in a real world. Also, the spin-off technology from the Large Hadron Collider (LHC) could effectively make the Internet transparent (the only limit on speed would be the speed of light when uploading/downloading files, imagine that).

Personally, I cannot imagine a future where mankind is stuck on Earth, just sending probes to do the exploration of space for us, but say if these robotic missions could do something a little more than basic reconnaissance missions? What if the unmanned rovers, landers and satellites become so advanced that they can collect all the data we’ll ever need from the planets in the Solar System? This data could be used in a sufficiently advanced distributed network on Earth, allowing Internet users to collaborate (in the spirit of existing online projects such as Galaxy Zoo, but powered by a fully immersive MMORPG system), exploring a virtual reality universe based primarily on real data, but with intelligent algorithms that fill in the details and known physical/biological processes. However, in this virtual reality, users will be able to see, smell, hear, taste and feel, with physical feedback mechanisms.

This kind of project would have a vast array of practical applications; from doing science with real data, to training astronauts/settlers ahead of a real mission to Mars. However, there are two mind-bending philosophical questions that are attached to this eventuality:

 

 

A Short Message for Kepler, from Astroengine.com…

The Delta II ignition: Kepler begins its mission on Friday at 10:49pm EST (© United Launch Alliance)
The Delta II ignition: Kepler began its mission on Friday at 10:49pm EST (© United Launch Alliance)

In the 17th Century, Johannes Kepler defined the laws of planetary motion around our star. Now the Kepler space telescope will define the motion of alien worlds around distant stars. Go find us some exoplanets!

I saw this image on The Write Stuff blog at the Orlando Sentinel, and I had to share. It is the moment of ignition of the Delta II rocket from Space Launch Complex-17B at Cape Canaveral Air Force Station, just before lift-off of NASA’s Kepler mission.

For more information and the original image (this one was slightly adjusted to remove compression artefacts), check out The Write Stuff »

Replacing Warheads With Telescopes

Left: The first ever rocket launch from Cape Canaveral, Bumper 2 (based on the V-2 weapon design), was in July 1950. Right: The Kepler space telescope launches onboard a Delta II rocket from Cape Canaveral, March 2009 (NASA)
Left: The first ever rocket launch from Cape Canaveral, Bumper 2 (based on the V-2 weapon design), was in July 1950. Right: The Kepler space telescope launches onboard a Delta II rocket from Cape Canaveral, March 2009 (NASA)

Kepler, the exoplanet-hunting space telescope, successfully launched from Cape Canaveral Air Force Station on top of a Delta II rocket at 10:49 pm EST. In a word: awesome. Unfortunately I missed lift off, but it was good to watch NASA TV as the flames from the first stage receded into the black. Obviously today’s event will come as a huge relief to NASA having lost the Orbital Carbon Observatory (OCO) last month when the Taurus XL upper stage fairing failed to separate, locking the satellite in a doomed sub-orbital trajectory, crashing into the Antarctic Ocean.

The highest any rocket had gone before: A 1947 US V-2 rocket, with nose cone camera, captures the limb of the Earth (NASA)
The highest any rocket had gone before: A 1947 US V-2 rocket, with nose cone camera, captures the limb of the Earth (NASA)

On checking out the NASA homepage, the headline news was obviously about Kepler, but underneath was a fascinating image (left). From the NASA Image of the Day, there’s a vintage piece of spaceflight history. Two images, one facing north, the other south, shows the first view from an altitude of over 100 miles (160 km). The pictures were taken by a camera in the nose cone of an experimental V-2 rocket launched by the US on March 7th, 1947. The V-2 technology, as used by Nazi Germany in World War II, had been captured after the war and developed by US scientists. In this case, the V-2 nose cone housed a camera, rather than an explosive warhead, to carry out the first high altitude atmospheric observations.

The camera returned a series of images to the Earth, and these striking panoramas were constructed, covering a million square miles of our planet’s surface. This was the first time a rocket had been used for rudimentary space science; before this time, rockets only had military applications.

62 years later, almost to the day, a Delta II carries one of the most ambitious NASA projects into orbit, to begin another peaceful application, not studying the atmosphere of our own planet, but to search for other Earths orbiting distant stars.

How far we’ve come

For more about Kepler’s launch and exciting mission, check out Anne Minard’s article on the Universe Today, “Success: Kepler Lifts Off to Look for Other Earths