Battlestar Galactica’s “Twelve Colonies of Kobol” Star System Found?

An image at radio wavelengths of a young stellar quadruplet. Credit: CfA/Nature/Pineda

An image at radio wavelengths of a young stellar quadruplet. Credit: CfA/Nature/Pineda

825 light-years away, in the constellation of Perseus, hides one protostar and three previously unseen gas concentrations that are undergoing gravitational collapse — basically embryos of soon-to-be baby stars. Found through the analysis of data from radio telescopes by astronomers at the Harvard-Smithsonian Center for Astrophysics (CfA), this tiny cluster of baby stars occupy a small volume only 10,000 AU across — meaning that they’d all easily fit within the confines of the boundaries of our solar system (yes, the Oort Cloud is the solar system’s outermost boundary).

This is exciting for a couple of reasons. Firstly, this little ‘stellar womb’ has given astronomers an opportunity to study the genesis of a multi-star system. Indeed, most stars in our galaxy belong to multi-star systems, whether that be binary or greater, and astronomers are currently trying to figure out whether they were born this way or whether, over time, stars jostled around and eventually became gravitationally bound. After analysis of the velocities of the protostar and stellar embryos, it appears that the masses are gravitationally interacting. In other words, it has the potential to mature into a quadruple star system in around 40,000 years, a minute amount of time in cosmic timescales. Although it is likely that the system will become unstable, possibly ejecting one or two of the stars in the process, it does provide observational evidence that multi-star systems can be born in a gravitational embrace.

A map of the Twelve Colonies via

A map of the Twelve Colonies via

But as I have a habit of linking astrophysical studies with science fiction imaginings, when I first saw this research, I immediately thought of the awesome re-imagined series’ Battlestar Galactica and Caprica.

Battlestar Galactica is set in the years following the Cylon attack on the Twelve Colonies of Kobol, which almost wiped out humanity in this far-flung part of the galaxy. The remaining survivors, headed by William Adama (Edward James Olmos), take to the stars in a fleet of ragtag spaceships in search of the fabled Earth. One of my favorite scifi storylines and favorite scfi TV shows. But I digress.

The Twelve Colonies consist of four stars — Helios Alpha, Helios Beta, Helios Delta and Helios Gamma — each with their own systems of planets, 12 in total, including capital world Caprica.

So that poses a question: Just because Battlestar Galactica imagines a quadruple star system (well, two binary systems in a mutual orbit), is it possible to have such a stable system of planets evolve in a multi-star system? Or are the gravitational interactions too complex for anything to coalesce and slot into stable orbits? Well, by understanding how multi-star systems evolve by finding examples like this embedded inside star forming molecular clouds, we may start to appreciate how common and how stable they are and whether accompanying planetary systems are a reality or something that will forever be confined to the Twelve Colonies.

READ MORE: Star Quadruplets Spied Growing Inside Stellar Womb (Discovery News)


Was Voyager 2 Hijacked by Aliens? No.

The Voyager 2 spacecraft has been speeding through the Solar System since 1977 and it’s seen a lot. Besides scooting past Jupiter, Saturn, Uranus and Neptune, the probe is now passing through the very limit of the heliosphere (called the heliopause) where it has begun to detect a magnetic field beyond the Solar System. The fact we have man-made objects exiting our star system is something that makes me goosebumpily.

For some perspective, Voyager 2 is so far away from Earth that it takes nearly 13 hours for commands sent from Earth to reach the probe.

After decades of travel, the NASA spacecraft continues to relay data back to us, making it one of the most profound and exciting space missions ever launched. Perhaps unsurprisingly, the aging explorer recently experienced a glitch and the data received by NASA was rather garbled.

Naturally, the conspiracy theorists were out in force quickly pointing their sticky fingers at a possible encounter of the 3rd kind. How these ‘aliens’ found the probe in the first place and reprogrammed the transmission for it to appear corrupt Earth-side is beyond me, but according to an ‘expert’ in Germany, aliens (with an aptitude for reprogramming 30 year old Earth hardware, presumably) were obviously to blame.

One of the alien implication articles came from yet another classic ‘science’ post thrown together by the UK’s Telegraph where they decided to take the word of a UFO expert (obviously a viable source) without any kind of counter-argument from a real expert of real science. (But this is the same publication that brought us other classics such as the skull on Mars and the Doomsday Turkey, so it’s not too surprising.)

As I discussed in a recent CRI English radio debate with Beyond Beijing hosts Chris Gelken and Xu Qinduo, the Voyager-alien implication is beyond funny; an entertaining sideline to poke fun at while NASA worked out what actually went wrong. But the big difference was that Chris and Xu had invited Seth Shostak (from the SETI Institute) and Douglas C. Lin (from the Kavli Institute for Astronomy and Astrophysics at Peking University) to join the fun. No UFO expert in sight, so the discussion was biased toward science and logic, not crazy talk.

(It was an awesome show by the way, and you can check out the recording via my Discovery News article.)

So what did happen to Voyager 2? It turns out that aliens are not required to answer this cosmic mystery.

On Tuesday, NASA announced that Voyager 2 had flipped one of its bits of memory the wrong way. “A value in a single memory location was changed from a 0 to a 1,” said JPL’s Veronia McGregor.

This glitch was thought to occur in the flight data system, which formats information for transmission to Earth. Should something go wonky in its memory allocation, the stuff it transmits can be turned into gibberish.

Although it isn’t known how this single bit was flipped (and we may never know, as Voyager 2 is an awful long way from home), it sounds very much like a cosmic ray event interfering with the onboard electronics. As cosmic rays are highly energetic charged particles, they can penetrate deep into computer systems, causing an error in calculations.

And this situation isn’t without precedent either. Recently, NASA’s Mars Reconnaissance Orbiter (MRO) was hit by a cosmic ray event, causing the onboard computer to switch to “safe mode.” Also, Voyager 2 is beginning to exit the Sun’s outermost sphere of influence, where turbulence and confused magnetic fields rule. If I had to guess, I’d say — statistically-speaking — the probe might have a greater chance of being hit by the most energetic cosmic rays from deep space.

Just because something “mysterious” happens in space doesn’t mean aliens, the Illuminati or some half-baked doomsday phenomenon caused it. Before jumping to conclusions it would be nice if certain newspapers and UFO experts alike could look at the most likely explanation before pulling the alien card.

Alas, I suspect that some things will never change.

Where is Planet X? Where is Nemesis?

Artists impression of the hypothetical star, Nemesis (Anynobody on Wikipedia)

Before Pluto was discovered, the world’s astronomers were captivated by the possibility of finding another massive planet beyond the orbit of Neptune. In 1930, Pluto was discovered lurking in what was considered to be the edge of the Solar System. However, it quickly became apparent that Pluto was tiny; it wasn’t the Planet X we were looking for. For the last 80 years, astronomers have been looking for a large planet that might go to some way of explaining interplanetary features such as the “Kuiper Cliff”, but Planet X has not been found. Unfortunately, the word “Planet X” has now become synonymous with conspiracy theories and doomsday, almost as notorious as the word “Nemesis”.

Nemesis is another unanswered question hanging over Solar System evolution: does the Sun have a binary twin? Is there a second, dim, hidden “sun” stalking it’s brighter counterpart from over a light year away? Some scientists have come forward to suggest that the existence of a hypothetical second sun — embodied as a brown dwarf or red dwarf — could explain some cyclical effects here on Earth (i.e. mass extinctions occurring with a strange regularity). Naturally, the discussion about Nemesis (like the discussion about the possibility of a massive Planet X) is purely academic, and only based on indirect observations and anecdotal evidence. Just because they might exist, doesn’t mean they do.

In a publication recently published to the arXiv database, one Italian researcher has dusted off this topic and asked a very basic question: Can we constrain the possible locations of Nemesis and/or Planet X if they did exist? His results are fascinating…
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Tune into Paranormal Radio with Captain Jack Tonight at 9pm (EST): 10 Mysteries of the Solar System

Paranormal Radio with Captain Jack logo

Paranormal Radio with Captain Jack logo

For my fourth appearance on Captain Jack’s Paranormal Radio show, I’ve been invited back to discuss a recent Universe Today article I wrote detailing some of my favourite Solar System mysteries. These mysteries include the coronal heating problem, the “Mars Curse” and Uranus’ tilt. I don’t have many answers, but there should be some surprises thrown in. Most likely Jack and I will meander into different topics, so it should be fun to listen in!

For more information on the show, see tonight’s profile. Remember, the show will be airing live over several US cities, satellite radio and the Internet. For more information on where it will be airing, check out the Paranormal Radio homepage. To listen to the live podcast, starting at 6pm (PST), 9pm (EST) or 2am (GMT), download the .pls file to activate your podcast-listening software, or use the popup Media Player (plugin needed).

Cheers! Ian